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| Spring 1929 - No game to be played |
| Spring 1930 - No bounces to wargame! |
| Spring 1931 - 6 bounces, 1 wargame
to determine which bounce to be resolved - Leningrad
Game: Full Thrust (RonK) Scenario: In the 28th century fusion is the energy source of choice. Ships fly, engines spin and communications function because of the quiet, clean hum of Fusion!! and deuterium is the fuel which every reactor across the galaxy needs to function. The Quallfoloi have been extracting deuterium from the gas giants in the Beta Hydri system (approximately 20.5 light Years from Terra) and using it to fuel warships and their industrial base on the colony worlds of the Anarchy. Aware of this weakness, the wiley Terrans, harkening back to obscure lessons from their military past, have been waging a successful campaign to destroy Quallfoloi deuterium tankers and production facilities. Their goal is to cripple the Quallfoloi economy by depriving it of a basic energy source. In response the Quallfoloi have begun arming deuterium tankers and allocating forces to protect their deuterium infrastructure. This has lead the Grand Transmitter to lay a trap for the incautious mammaloids, in the hope of giving them a bloody snout. Elements of the Grand Fleet have been dispatched to Beta Hydri with instructions to seek out and engage the enemy. This will teach them that warm blooded life forms should not play with deuterium!!! Players: Terran (Soviets) Andrew & Chris E, Qualfolloi (Poles) Dave & Joe Results: Qualfolloi victory, bounces remain as per Diplomacy Rules. |
| Spring 1932 - 3 bounces - Battle
of Wielpolska
Game: Crossfire (Tim) Scenario: Hypothetical meeting engagement, 1943 (Kursk?). Objective is to gain control of the crossroads at the centre of the table. Soviets:
Germans:
Players: Germans (Germans) Keir & Tim, Soviets (Poles) Joe & Dave Results: Marginal Soviet victory, bounces remain as per Diplomacy rules. |
| Spring 1933 - 4 bounces - Battle
of Hungary
Game: Raid on Eregion Lord of the Rings (ChrisE) Scenario: Numenorian raid on Eregion to Contact an Elven Emissary (click link above for battle report) Players: Numenor (Balkan League) Keir & Joe, Orcs (Italy) Tim, Dave, Ronk Results: Marginal Balkan League victory, bounces remain as per Diplomacy rules. |
| Spring 1934 - 2 bounces - Battle
of Warsaw/Pripet
Game: Crossfire (Tim) Scenario: Italian Defenses at Derna - Australian Attacks after the Fall of Tobruk, 29-30 January 1941 (2 games) Game 1 - Reconnaissance in Force 29 January Elements of Italian 20th Corps, 60th Sabratha Division (60th Bersaglieri Motorcycle Battalion, 21st Light Tank Battalion) are deployed in prepared positions to block the route to Derna airfield, West of Tobruk. 6th Australian division: remnants of 11th Hussars, supported by Australian infantry from 19 Brigade reconnoiter the Italian positions in force. Game 2 - Main Attack 30 January The same Italian defensive position
comes under heavy attack from dismounted troops from 6th Australian supported
by armour from British 7th Armoured.
Game 2, if required, will be played by the same Italian players,using the same deployment, with some modifications permitted to account for losses in the first battle. Another group of 2 Australian players will plan their attack based on the map created by the Australian players in game 1 without seeing the table. Referee will deploy their forces based on the Australian game 2 plan. And away they will go... Players:
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| Spring 1935 - 2 bounces - Battle
of Leningrad
Game: WH40K(Keir O'Flaherty) Scenario: Battle report web published Players: Eldar/British (Tim, Dave, Chris E), Space Marines/Turks (Stu, Joe) Results: Major victory for the Eldar, Britain stays in Leningrad |
| Spring 1936 - No bounces - Game
played anyway
Game: 2 mm Horse, Foot & Gun (Stu): Succession War, French defend against Austrian Attack Scenario: Battle report web published Players: Austrians - Keir, Chris (overall commander), Joe. French - Tim, Dave (overall commander - where the *&^% are my reserves?), Ron Results: French victory, despite wanton throwing away of reserves! |
| Spring 1937- 3 bounces - Battle
of Ionian Sea
Game: 2 mm Horse, Foot & Gun (Stu) Scenario: Battle report to be web published, modified Spring 1936 scenario Players: Austrians (Italians) - Tim, Dave. French (Spanish) - Joe, Chris Results: Minor Austrian victory, Diplomacy bounces remain as per rules |
| Spring 1938 - 5 bounces - Battle
of Western Baltic Sea
Game: 2 mm Horse, Foot & Gun (Stu) Scenario: US CIvil War, game played was part of a battle generated by an ongoing ACW mini map campaign Players: Confederates (Germans) - Tim, Keir, Joe; Union (French) - Ron, Dave, Peter Results: German victory, France is bounced back to Denmark, but Germany retains WBS. |
